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a is obviously easy- just ya typical 4u maths question: its a circle with equation (x-1)<sup>2</sup> + y<sup>2</sup> = 1Originally posted by MyLuv
Did u guys do the assignment?What you got for 1b?-Its impossible to find the equation so I did tracing and got a Heart...???
Btw,this s the question:
a/ sketch lz-1l=1
b/ sketch w=z^2
u mean a circle with x-intercep +/- 4 and center O(0;0)?Originally posted by freaking_out
as with b- i got a semi circle with diameter -4 and 4.
hmm...yeah, i get what u mean, so i guess, i'll have to start tracing then.Originally posted by MyLuv
u mean a circle with x-intercep +/- 4 and center O(0;0)?
Its not right coz it didnt cover the case where lzl<2(hence has mostly invalid pts)
If u shaded the thing then u ll have too many extra pts coz for any modulus of z theres only fixed 1 Arg(z).
Done. I wasn't thinking clearly, was I?Originally posted by walla
wow that was really useful cm, thanks
although maybe edit the part (typo?) where |1+i| = 1
well with part a, once u proved the case for real axis, then any "line" is just a rotation of the real axis situation- i.e u just need to multiply by cis@.Originally posted by Saul
anybody give me a hand with how to do question 3?
Err...Arg(w) still increase faster than Arg(z).Can we use limit of lzl since z can be as close to z=2 as we want?Originally posted by CM_Tutor
Near z = 2, as you travel along the circle, the argument is slowly increasing, so the argument of w = z<sup>2</sup> is only slowly increasing. Thus, w is nearly vertical near w = 4.
na, u just need to sketch it showing essential features.Originally posted by MyLuv
Err...Arg(w) still increase faster than Arg(z).Can we use limit of lzl since z can be as close to z=2 as we want?
Btw,do we need to write all these things or just sketch it?
Thx.